CoopleSoft

Implementation

 

Steps

  1. Develop foundation of JCoople code execution - almost done!
  2. Develop rest of JCoople code execution
  3. Release JCoople as console-based compiler on GitHub
  4. Implement GUI: monospaced mode
  5. Release JCoople/GUI on GitHub
  6. Write Joopletags design specs
  7. Develop Joopletags
  8. Integrate JCoople with Joopletags
  9. JCoople/Joopletags: JCoople RUn-time Environment (JCRUE)
  10. JCRUE for Linux is open source
  11. Integrate JCRUE with Android: JCoople Library
  12. Develop Java 2D game engine
  13. Develop Java 2.5D game engine
  14. Develop Java-JCoople interface
  15. Implement user classes
  16. Implement Swift concurrently:
    1. Hire Swift Programmer (SP)
    2. SP paid 60% of profits or 20K, whichever is greater
    3. Profit: revenue minus expenses
    4. Expenses include wages of Java programmers (not founder)
    5. Convert JCRUE from Java to Swift
    6. Port Android system to iOS
    7. SP receives 10K at midpoint of project
    8. SP receives another 10K (minimum) upon successful termination
    9. Note: initial offer of 8 to 10K, go as high as 20K
  17. Implement CoopleTeach
  18. Implement CoopleBoard (CB) using Java
  19. CB: JCoople math functionality
  20. CB: JCoople algebraic expression handler
  21. Develop monetizing functionality
  22. Perform beta testing
  23. Launch website
  24. Purchase Google AdWords advertising
  25. Develop JCoople code editor
  26. Expand code editor to JCoople SDK
  27. Implement Keyboard Aid (bells and whistles of editor)
  28. Develop WYSIWYG Joopletags screen editor

Annual Revenue

Category Rate Qty Amount
Silver $5/user 1K $5,000
Gold $10/user 4K $40,000
Gold $15/user 1K $15,000
Teach $6/student 25K $150,000
Total     $210,000

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